AI Insights · Timothy · April 2022
Top 5 2D Realistic Games in Croatia Q1 2022
Discover the performance of the top 5 2D realistic games in Croatia during Q1 2022, including trends in weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 2D realistic games on a unified platform in Croatia showed varying trends in their performance metrics. Here’s an overview based on data from Sensor Tower.
8 Ball Pool by Miniclip.com experienced fluctuations in weekly revenue, starting at approximately $5.8K at the end of December and ending at around $4.2K by the last week of March. Weekly downloads peaked mid-January with 8.3K and saw a decline to about 3.5K by the end of the quarter. Active users remained relatively stable, hovering around 47K to 50K throughout the quarter.
Block Sudoku Woody Puzzle Game from Oakever Games saw its weekly revenue start generating from late February, peaking at $52 by mid-March. Downloads were highest at the start of January with 3.3K and had a slight increase towards the end of March, reaching 2.3K. Active users showed a peak of 35.8K in early January, with a slight dip and recovery, ending March at around 32.7K.
Vector by NEKKI showed modest revenue figures, peaking at $19 in the week of February 21. Downloads peaked at 4.7K by the end of February, followed by a decline to just over 1K by the end of March. Active users increased significantly from 286 in early February to a peak of 7.5K in late February, followed by a decline to 2.1K by the end of March.
Evony: The King's Return by TG Inc. showed a steady decline in weekly revenue from $5.1K at the end of December to around $2.9K by the end of March. Weekly downloads were highest in late January with 1.8K and declined to 1.2K by the end of the quarter. Active users peaked at 7.4K in early February and ended the quarter at around 6.3K.
BlockPuz: Block Puzzle Games by Rejoy Studio had no revenue data available for the quarter. Weekly downloads saw a peak of 2.8K in early January and dropped to about 270 by the end of March. Active users started at 4.1K at the end of December and declined to about 1.9K by the end of March.
For more insights and detailed data, visit Sensor Tower.